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CURRENT OPENINGS

Number of Positions: 1

  • To work closely with the assets and to create photo real textures both hand painted and shading to a level of detail required for hero assets.
  • With an emphasis on the aesthetics and techniques, the Sr texture artist will be responsible for creating photo-real texture and relevant maps.
  • Develop and manage textures for production pipeline which are detail oriented both creatively and technically.
  • Manage quality textures for production use in high and low res format.
  • Help establish suitable working techniques for the members of your team and work in conjunction with the production team to establish schedules and technical requirements
  • Have experience and clear understanding of colon space, shading, lighting and render methodologies.

What we are looking for:

  • A minimum of  3+ years VFX experience working on feature films and/or television series
  • Strong artistic skills required
  • Hands on experience using Autodesk Maya, Photoshop, Mari, Z-Brush essential, Mudbox is a plus.
  • Senior level experience with Maya texturing methodologies
  • Working knowledge of 3DS Max/V-ray and Nuke a plus.
  • Proven texturing expertise in both hard surface and organic matter
  • Ability to accurately evaluate scope and time requirements
  • A team player with effective leadership skills and one who enjoy collaborations and mentoring others
  • A traditional arts background with emphasis on photo-realistic character work and environments is an added advantage
  • Working knowledge of multi-pass rendering, lighting, and modelling.
  • Show reel requirement-A strong understanding of real world materials is crucial and must be demonstrated in the work on your reel.

Number of Positions: 3

  • To work closely with the assets and to create photo real textures both hand painted and shading to a level of detail required for hero assets.
  • With an emphasis on the aesthetics and techniques, the Sr texture artist will be responsible for creating photo-real texture and relevant maps.
  • Develop and manage textures for production pipeline which are detail oriented both creatively and technically.
  • Manage quality textures for production use in high and low res format.
  • Help establish suitable working techniques for the members of your team and work in conjunction with the production team to establish schedules and technical requirements
  • Have experience and clear understanding of colon space, shading, lighting and render methodologies.

What we are looking for:

  • A minimum of  3+ years VFX experience working on feature films and/or television series
  • Strong artistic skills required
  • Hands on experience using Autodesk Maya, Photoshop, Mari, Z-Brush essential, Mudbox is a plus.
  • Senior level experience with Maya texturing methodologies
  • Working knowledge of 3DS Max/V-ray and Nuke a plus.
  • Proven texturing expertise in both hard surface and organic matter
  • Ability to accurately evaluate scope and time requirements
  • A team player with effective leadership skills and one who enjoy collaborations and mentoring others
  • A traditional arts background with emphasis on photo-realistic character work and environments is an added advantage
  • Working knowledge of multi-pass rendering, lighting, and modelling.
  • Show reel requirement-A strong understanding of real world materials is crucial and must be demonstrated in the work on your reel.

What we are looking for:

  • Applicant must have an artistic vision and creative thinking ability
  • Exceptional skill in at least one Paint software (Ex.,Silhouette, Nuke, etc.)
  • Proficient in creating clean plates
  • Additional knowledge of Rotoscopy and Tracking (2D & 3D) would be an advantage
  • Candidates with fine arts background are preferred, though not a must
  • Minimum of 2 years experience in VFX paint and prep work

What we are looking for:

  • Applicant must have an artistic vision and creative thinking ability
  • Exceptional skill in at least one Paint software (Ex.,Silhouette, Nuke, etc.)
  • Proficient in creating clean plates
  • Additional knowledge of Rotoscopy and Tracking (2D & 3D) would be an advantage
  • Candidates with fine arts background are preferred, though not a must
  • Minimum of 2 years experience in VFX paint and prep work

What we are looking for:

  • Applicant must have an artistic vision and creative thinking ability
  • Exceptional skill in at least one Paint software (Ex.,Silhouette, Nuke, etc.)
  • Proficient in creating clean plates
  • Additional knowledge of Rotoscopy and Tracking (2D & 3D) would be an advantage
  • Candidates with fine arts background are preferred, though not a must
  • Minimum of 2 years experience in VFX paint and prep work

What we are looking for:

  • Applicant must have an artistic vision and creative thinking ability
  • Exceptional skill in at least one Paint software (Ex.,Silhouette, Nuke, etc.)
  • Proficient in creating clean plates
  • Additional knowledge of Rotoscopy and Tracking (2D & 3D) would be an advantage
  • Candidates with fine arts background are preferred, though not a must
  • Minimum of 2 years experience in VFX paint and prep work

What we are looking for:

  • Applicant must have an artistic vision and creative thinking ability
  • Exceptional skill in at least one Paint software (Ex.,Silhouette, Nuke, etc.)
  • Proficient in creating clean plates
  • Additional knowledge of Rotoscopy and Tracking (2D & 3D) would be an advantage
  • Candidates with fine arts background are preferred, though not a must
  • Minimum of 2 years experience in VFX paint and prep work